![]() ![]() :Pīut yes, spamming DLC content plus very limited modding capability would be a huge improvement to Blitzkrieg 3s current status as an unsupported two-third finished game. Maybe in SS5 they will implement proper modding instead of spamming DLC. That doesnt sound too mod friendly though. I hope,developers will give us much more possibilities in future." Carefully read the install info on the mod page to get a proper and easy installation. Some installations will prompt for that directory, however, other installations might prompt for the Blitzkrieg\Run directory. For example, any tank has just hull armour, but I don't see any parameters that responsible for turret, only rotation speed. BK Mods blitzkrieg.be Mods should be installed under the Blitzkrieg\Run\Mods directory. And I don't clearly understand how the damage system works. "For now we have some limitations in modding. I also wanted to make the Citroen halftrack into Polish logistic vehicle, but it didn't work, so you will have no supply/repair options." "Real roads, decals, physical grass, hills and some other features are absent because either they don't work in this version of the Editor or I was unable to implement them properly. See, Men of War: Assualt Squad 2 has mod supportĬompany of Heroes 2 kinda has mod support 17 half finished mods, some of them require you to use beta, or old version of the game to work. Originally posted by fender_84:Sudden Strike 4 has support for mods and steam workshop) ! ![]()
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